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Daniel Bland Purcell
GAMES ART PORTFOLIO
Until Dawn: Wilderness
Working with one other Senior Artist we created all of the foliage, terrain and dressing and built the environments from Whitebox through to Final. The main challenge was to keep everything as high quality as possible, dress to cameras and get the snow as convincing as possible which was done by a material artist.
The below screenshots are the final scenes in Engine lit by myself.

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