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Daniel Bland Purcell
GAMES ART PORTFOLIO
Dark Pictures: Diveboat
This is the start of some of my environment art from The Dark Pictures. I was Lead Environment Artist on this project for a few years as we started a Demo back then after Until Dawn and it grew from there. I put so much into this project with our team and I was so proud of the work we achieved.
The main technique used was trim sheets, I baked loads of them down and used them all over with weighted normals. This allowed me to keep the texture density high across the whole boat.

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